Tactical Cogitator — Best Free Warhammer 40K Damage Calculator (10th Edition)

The Tactical Cogitator is the most comprehensive free Warhammer 40,000 damage calculator for the 10th Edition. It uses Monte Carlo simulation with 10,000 dice roll iterations to provide precise probability distributions, showing you exactly how likely you are to destroy an enemy unit. Built with scientific computing methodology used in engineering and finance for accurate risk analysis.

How It Works

  1. Configure Attacking Unit — Set weapon stats (attacks, skill, strength, AP, damage) and enable abilities like Sustained Hits, Lethal Hits, or Devastating Wounds. Use Unit Search to import stats directly from BSData.
  2. Configure Defending Unit — Set target stats (toughness, armor save, invulnerable save, wounds per model) and defensive abilities like Feel No Pain.
  3. Run Simulation — Click Calculate to run 10,000 Monte Carlo iterations for precise probability analysis and damage distributions.
  4. Analyze Results — Review damage breakdowns, probability charts, percentile thresholds, and models killed with statistical analysis.

Supported Weapon Abilities (10th Edition Rules)

AbilityEffect
Anti-Keyword (e.g. Anti-Infantry 4+)Critical wounds on specified roll vs targets with matching keyword
Devastating WoundsCritical wounds inflict mortal wounds equal to weapon damage
Lethal HitsCritical hits automatically wound (skip wound roll)
Sustained Hits XCritical hits generate X additional hits
Rapid Fire X+X attacks when target is within half range
Melta X+X damage when target is within half range
Twin-LinkedReroll failed wound rolls
Blast+1 attack per 5 models in target unit
TorrentAutomatically hits (skip hit roll)
Feel No Pain X+Ignore damage on X+ roll per wound
Cover+1 to armor save (does not improve invulnerable saves)
Damage ReductionReduce damage of each attack by specified amount (minimum 1)
RerollsReroll hit rolls, wound rolls (full rerolls or reroll 1s only)
Oath of MomentFull rerolls to hit and wound against target unit

Supported Factions (35+)

Space Marines, Blood Angels, Dark Angels, Black Templars, Space Wolves, Deathwatch, Grey Knights, Adeptus Custodes, Adeptus Mechanicus, Adepta Sororitas, Astra Militarum, Imperial Knights, Agents of the Imperium, Chaos Space Marines, Death Guard, Thousand Sons, World Eaters, Chaos Knights, Chaos Daemons, Aeldari, Drukhari, Harlequins, Tyranids, Genestealer Cults, Necrons, Orks, T'au Empire, Leagues of Votann, and more — all sourced live from BSData.

Frequently Asked Questions

What is Mathhammer?
Mathhammer is the mathematical analysis of dice probabilities in Warhammer 40,000. It calculates expected damage output, hit chances, and wound probabilities to help players make better tactical decisions.
What is the best Warhammer 40K damage calculator?
The Tactical Cogitator is a comprehensive free damage calculator featuring Monte Carlo simulation with 10,000 iterations, live Unit Search from BSData covering all 35+ factions, New Recruit JSON import, unit comparison matrix, and full 10th Edition rules support.
How does Devastating Wounds work in 10th Edition?
When a weapon with Devastating Wounds scores a critical wound (usually a 6), the attack inflicts mortal wounds equal to the weapon's damage instead of normal damage. The Tactical Cogitator fully simulates this including interactions with Lethal Hits, Anti-Keyword, and modified critical thresholds.
What is Monte Carlo simulation?
Monte Carlo simulation runs 10,000 virtual dice roll scenarios to show realistic probability distributions. Unlike average calculations, it reveals the full range of possible outcomes with percentage chances for each damage level.
How do I import units?
Use Unit Search to find units by faction and name from BSData (stats and weapons imported automatically). Or use Import to load army lists from New Recruit JSON exports.
Is the Tactical Cogitator free?
Yes, the core calculator is completely free. During the open beta, all features including Unit Search, Unit Comparison Matrix, and New Recruit Import are unlocked at no cost.
How is Point Efficiency (Dmg/100pts) calculated?
Formula: (Average Damage / Unit Points) x 100. A 200-point unit dealing 8 damage has 4.0 Dmg/100pts efficiency. Higher values = better point efficiency.
Can I install it as an app?
Yes, it's a Progressive Web App (PWA). On iOS: Share → Add to Home Screen. On Android: Menu → Install App.

Key Features

Last updated: March 2026 | Calculator | Unit Comparison | Pricing | Changelog | Contact | Privacy Policy | Terms | Impressum

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